Wiremap/Lumarca construction update 3

(Background: I’ve been building a half-sized version of Lumarca/Wiremap, an open source, low-cost, low-resolution volumetric display, and hooking it up to motion recognition systems as part of the research that I’m doing at SIAT. I posted an update a while back. Here’s the latest one.)

I’ve been able to get an older project (a Wiimote hack) to integrate with my implementation of Lumarca. I can control the size of a “3d diamond” in the display using the distance between my thumb and middle finger, and control its color based on the speed of my fingers/hand. It’s still pretty simple right now, but I’m excited to have finally gotten it to work. I’m beginning to appreciate the need for a lot of forethought in designing Wiremap visualizations (as I outlined in a previous post), because in a dark room, it can be hard to really appreciate the 3D-ness of the visualizations.

Much thanks for helping me understand some of the more technical parts of designing the display and coding against it goes to Albert Hwang, who managed to come out to Vancouver last week. I showed him around SIAT and I got a chance to introduce him to some of the grad students, who talked about their research here. It turns out that Albert is also a dancer (in a different genre than mine), and we spent a lot of time showing each other YouTube videos and websites. I hope he enjoyed his short trip here!

Anyway, here’s a (rather poor quality) clip that explains where I’m at!

One Response to “Wiremap/Lumarca construction update 3”

  1. [...] bravely decided to test out all the various things I’ve been working on lately (including the Lumarca/Wiremap display I’ve been building, and the Apology Grove I put up two years ago) and compress it as [...]

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