Our bodies our changing because of the things we’ve created

That’s kind of obvious, isn’t it. But I suppose that by “bodies”, I mean the way we carry our bodies: the way we move, the way we hold ourselves, our posture, our movement abilities, our movement qualities. Our body’s sense of well-being. The invention of the chair has changed forever the way our back and hip flexors are configured.

And by “things we create”, I mean specifically computational technologies and concepts. Computers and the configuration of the desktop keyboard and monitor are changing the way our spine, fingers, arms, scapulae, clavicles, heads, etc. etc. work together. Lyn Bartram has pointed out (and I need to ask her for a reference) that the one thing that has been proven to have changed with younger generations as a result of technology isn’t their ability to concentrate: it’s their ability to use their thumbs. Thumbing dexterity has increased! New interfaces such as touchpads have changed (to a certain extent) the way we generate written text, although there is to some extent a kind of a return to more analog strategies for text input. (I just ordered a set of 5 stylii for my iPad from eBay.)

So that’s the general area I place my research on: the way technology has changed our bodies, and specifically the way digital technologies have changed the way we move.

The one aspect of human movement that seems to be understudied is in its most expressive, creative way: dance. I’ve come across one paper by dance scholar Naomi M. Jackson, “Rethinking Humanness: The Place of Automata, Puppets and Cyborgs in Dance”, delivered in 2001 at the Society of Dance History Scholars, which has touched on this. Of course, the work of choreographers such as Merce Cunningham and William Forsythe have done much to explore the use of technology in expressive human motion, but what I’m curious is about is popular, grassroots explorations of the same.

I am also interested in these genres because they (and particularly liquid) signals a departure from the angular, hard computation of Cunningham technique. There’s an organic-ness to the aesthetics of the genres that had been missing from Cunningham. Both explore space, absolutely, and yet there’s something more complex and, well, liquid about Liquid.



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